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Posts : 1437
Join date : 2011-04-11
Location : Glasgow, Scotland

PostSubject: MINECRAFT HALLOWEEN UPDATES IN ORDER   Wed Oct 17, 2012 2:43 pm


F3+P will toggle the auto-pause when the window loses focus
F3+H will toggle detailed item descriptions
F3+T will reload the texturepack.
Fire spread will be affected by the difficulty.

Added a Command Block that that can run server commands when triggered by redstone, intended for adventure maps
No crafting recipe, only obtainable through /give <playername> 137
Use @p to address the nearest player, @a for all players (where applicable) and @r for a random player
Only OPs in creative mode can edit command lines.
Can operate in silent mode where it doesn't display commands in the chat box.
Added a few commands for use with the redstone command block
/difficulty to change game difficulty
/difficulty 0 = peaceful
/difficulty 1 = easy
/difficulty 2 = normal
/difficulty 3 = hard
Toggling PvP
/spawnpoint to change spawnpoint per player (not the actual spawnpoint but more like an invisible bed)
/spawnpoint <player> <x> <y> <z>
/gamerule <gamerule> <true/false>
/gamerule doFireTick to change if the fire should spread
/gamerule doMobLoot to change if mobs should drop items
/gamerule doMobSpawning to change if mobs should naturally spawn
/gamerule doTileDrops to change if blocks should have drops (does not work for paintings)
/gamerule keepInventory to change if you should keep your items in your inventory if you die.
/gamerule mobGriefing to change if creepers and endermen should be able to change blocks.
/weather [clear | rain | thunder] <time> to change the weather
/help command improved

Added a Repair & Name Anvil
Ability to repair tools, armors and weapons while keeping enchantments from both items
It will cost a lot of experience and have a limit
Ability to rename items
Wooden logs will be rotated according to what side of the block they are placed on.
Place it on the side of a block to get a sideways log.
Place it on the top or bottom of a block to get a topside log.
Customizable World generation
Added Wither Skeletons.
Will spawn 4/5 of the time from a skeleton spawn egg used in the Nether.
Wither skeletons rarely drop wither skulls.
Used to create the Wither.
Improved Superflat spawning options (World Height, Materials, Trees, Ores, Strongholds) [14][15]
Entities (such as Cows, Minecarts, and Ghasts) will be able to travel through Nether Portals and End Portals.[16][17]
Entities will pass through instantly, but at a longer "cooldown".[18]
There are no restrictions, any entity at all can travel through the portals.[19]
Will allow fire burning entities like blazes to leave the Nether and potentially burn things.
Portals will teleport an entity relative to where it entered.
Added Wooden Button.
Can be activated by Arrows.
Wooden buttons and regular buttons trigger for longer
Doors, trapdoors, levers and buttons will no longer be triggerable with left mouse button
You can break them without switching their state or activating redstone
Added new potions:
Night Vision potion.
Made with golden carrots
Will make everything look as if the noon sun was shining directly on it.
Invisibility potion.
Now hides the nametag
Mobs do not see you until you bump into them.
Splash potion can turn mobs invisible too.
Custom potions
Improved NPC villages and villagers to make them more self-aware
You can now restore a desolate village or create a completely new village
Added Beacons.
Apply some effect (speed, haste, jump boost, resistance, strength, or regeneration) for 8 seconds
Can be right-clicked to reveal a GUI
Glows as bright as glowstone and casts a white light into the sky when on an assembled pyramid.
a 3x3 platform out of iron, gold, diamond and/or emerald blocks is the minimum size
Additional layers with increasing size under that increase the reach of the effects
Each layer unlocks a new level of effects and increases the block's range by 8 blocks
You do not have to use only one block type for the pyramid, images have been released by members of the community showing multiple materials in one layer.
The minimum range is 16 blocks
Players within the blocks' range will be given the selected effects every 4 seconds
Changing a block's selection costs 1 emerald, diamond, gold ingot or iron ingot
The best configuration of blocks requires 164 blocks
Each block can only apply one effect at a time. If there are 4 complete layers of blocks, players can additionally choose between Regeneration or tier II of the previously chosen effect
Unlocked effects for each layer of blocks:
1: Speed and Haste
2: Resistance and Jump Boost
3: Strength
4: Regeneration and tier II of the other chosen effect

Ender Dragons will spawn a portal on ground instead of air when killed.
Chickens will be fed seeds to breed instead of wheat.[28]
A carrot-on-a-stick is used to control pigs
A Carrot with a Fishing Rod will be the crafting recipe.
Pigs will 'eat' the carrot eventually, leaving the player a fishing rod and will require another carrot to continue riding.
Pigs start slow but end up going about 5 blocks per second.[32]
Pigs with saddles will now drop the saddle when killed.[33]
Sheep spawn eggs can now spawn natural colored sheep (white, gray, brown, pink, etc.).
Various new mobs
The Wither
The Wither Skeleton Nether mob
Witch, overworld ranged mob
The witch mob lives in swamp huts in the swamp biome.[37]
Villager Zombie, prefix mob
Bat flying, non-hostile mob
Zombies have an animation when attacking.
Zombies can now pick up and use items on the ground.
Items that are picked up will have a 100% chance of dropping after dying.
Zombies infect villagers
The villager is immediately turned into a zombie
On Normal difficulty, there is a 50% chance of infection and on Hard difficulty there is a 100% chance of infection
Infected baby villagers turn into baby zombies
Baby zombies are 50% faster, don't age and don't burn up in the sun
Infected villagers will turn in to villagers again if you throw a Splash Potion of Weakness at them and right click on them with a normal golden apple.
Added armor and weapon support for certain mobs
Skeletons and zombies now rarely carry armor and weapons of all kinds, sometimes enchanted
Mobs will be able to use the weapons, enchantments, and be protected by the armor
Mobs wearing headgear do not burn up in sunlight.
Even baby zombies can wear armor
Mobs only drop the gear and weapons they are carrying
But only on Normal and Hard difficulties, with higher chances on Hard
Villagers can now like and dislike you
Villagers who dislike you will refuse to trade
Villagers will dislike you more for killing other villagers or allowing them to die
Depending on how much villagers like you, they will start to offer you better trades
Trades may be made permanent again or last shorter/longer

Added a new painting, which shows how to create the Wither.
Added Item Frames that allow you to display an item on the side of a block in a frame.
Any item can be placed in the frame.
Some items have special abilities while inside the frame:
A map in the Item Frame will display topographical features.
A compass in the Item Frame will show direction.
A clock in the Item Frame will show the time.
Added flower pots.
Saplings, Mushrooms, Flowers, Cacti, and Grass (including Ferns and Shrubs) can be placed in a Flower Pot.
Added Cobblestone Walls and a mossy variant
The ability to dye leather armor different colors.
16,777,216 potential colors.[75]
Put dyes and armor in the crafting grid to apply different dyes.
Item tooltip will then display "Dyed" in the right color.
Use a cauldron to wash the dye off of the armor.
Wolf collars will be dyable.
Added Corner Stairs.
Added new Map functionality.
Maps will be clonable and sharable.
Are now crafted as a close zoom scale and can be extended (zoomed out) by adding more paper
Paintings no longer drop when clicking in creative.
Trapdoors can now be placed at the top or bottom of a block.
Heads can be placed for decoration
Skeleton, wither skeleton, zombie, player and creeper heads.
NBT tags edited for any player's head.
Wither Skeleton Skulls can be obtained as a relatively rare drop from wither skeletons.
Other heads are currently only obtainable via the creative inventory.

Added Pumpkin Pie
Crafted with pumpkin, sugar, and eggs
Added Carrot, Potatoes, Baked Potato, Poisonous Potato, and Golden Carrot.
Carrots and potatoes can now be found either in villages or growing in jungle biomes.

Bug fixes
Fix for sleeping in beds above 128

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